Friday the 13th 2009 Conceptual Artwork Revealed
There is a lot of work that the director and crew put into the making of a film. An important component of laying out design work for movies is creating imagery to aid in creating the look of that movie. To get a direction for the look and feel for the 2009 Friday the 13th film, director Marcus Nispel enlisted the help of Studio Ronin to create concept designs of Jason and the environment he would live in. From their website, below is what Studio Ronin had to say about their involvement in the process.
“ We all loved the original films. There’s a certain mood to the these films, the clothes, the way people were back then. A type of sexuality on display that we don’t really have much on film anymore. One of things me and Marcus looked at was little things about how Jason may have grown up. The things that he may have played with, toys, the type of learning process that happens in isolation.
Both me and Marcus were Boy Scouts growing up, so the idea of someone left in the woods, learning how to survive, appealed to us. That process of discovery and isolation, its already there in how we approach our own work.
Before any of the film was under way, me and Marcus had worked on developing a series of 50 or so paintings that I execute. It was really an open discussion between us on how these things would look. I saw the character in a very specific way, more survilist, more raw and real. Everything from sets, to clothes, to how we saw his mask. It was a long three month conceptual process for me, but very exciting. Marcus trusted how I saw this in my own mind and I just went from there. I really worked hard to stay true to the original films and Marcus vision in every aspect of my designs. I would look at a certain painting and think, ‘Is this how it would have really happened in the world’, and then strike that balance with the original film. I live in Wisconsin, not LA. So walking outside here, living in the North woods, its easy for me to understand a lot of what this guy might have been about, what he may have gone through to get the that ultimate point in the film.”
The artwork below shows glimpses of the final Jason and some set designs that made their way into the film. The concept images shows a more dark and removed Jason Voorhees from the camp above him as well as showcases the hunter element of the character that has been described by Platinum Dunes in the past. To see more of Studio Ronin's projects, please visit their website, www.studioronin.com
“ We all loved the original films. There’s a certain mood to the these films, the clothes, the way people were back then. A type of sexuality on display that we don’t really have much on film anymore. One of things me and Marcus looked at was little things about how Jason may have grown up. The things that he may have played with, toys, the type of learning process that happens in isolation.
Both me and Marcus were Boy Scouts growing up, so the idea of someone left in the woods, learning how to survive, appealed to us. That process of discovery and isolation, its already there in how we approach our own work.
Before any of the film was under way, me and Marcus had worked on developing a series of 50 or so paintings that I execute. It was really an open discussion between us on how these things would look. I saw the character in a very specific way, more survilist, more raw and real. Everything from sets, to clothes, to how we saw his mask. It was a long three month conceptual process for me, but very exciting. Marcus trusted how I saw this in my own mind and I just went from there. I really worked hard to stay true to the original films and Marcus vision in every aspect of my designs. I would look at a certain painting and think, ‘Is this how it would have really happened in the world’, and then strike that balance with the original film. I live in Wisconsin, not LA. So walking outside here, living in the North woods, its easy for me to understand a lot of what this guy might have been about, what he may have gone through to get the that ultimate point in the film.”
The artwork below shows glimpses of the final Jason and some set designs that made their way into the film. The concept images shows a more dark and removed Jason Voorhees from the camp above him as well as showcases the hunter element of the character that has been described by Platinum Dunes in the past. To see more of Studio Ronin's projects, please visit their website, www.studioronin.com